Andy Moorer is a VFX artist and TD working in the film industry.
Feb
26

CGFX shaders

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I’ve been playing around with CGFX realtime shaders and mental mill. Here are some basic first shaders. Mental mill makes creating this kind of stuff pretty fast, and you can edit the generated code by hand once you’re in the ballpark.

A simple realtime toon shader for XSI and Maya viewports.

Toon Shader with Color

CGFX realtime shader

Basic Blinn CGFX with bump and reflection mapping.

'Wet-look' shader with bump, spec and reflection maps

Spherical harmonic plus dual-spec illumination.

Categories : 3D Graphics

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Andy Moorer

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