Andy Moorer is a VFX artist and TD working in the film industry.

Minor Pipeline Tools – Logging Distance


There is an awesome thread on the softimage list where the small pipeline enhancements softimage users tend to accumulate in their personal collections are being discussed. In it I vowed to share mine to the community as a whole over time on this blog. So here’s the first one… a little python script I keep in a custom menu, which writes a log (as an anotation in the explorer) of distances between objects.

File (<1kb):

# Log Distances between 2 objects
# 2011 A Moorer
xsi = Application
xsiRoot = xsi.ActiveSceneRoot
lm = xsi.LogMessage
root = xsi.ActiveSceneRoot

def SelectionCheck():
sel = xsi.Selection
if sel.Count <= 1:
lm(“Select two objects.”,4)
return False
if sel.Count >= 3:
lm(“More than two objects selected.”,4)
return False

lm(“\nLog Distance\n————————”,32)
return True

#Distance Between Centers

def ctr_dist( objA, objB ):
from math import sqrt,pow
# Thx to Alan F for this function

Ax, Ay, Az = objA.Kinematics.Global.Transform.GetTranslationValues2()
Bx, By, Bz = objB.Kinematics.Global.Transform.GetTranslationValues2()

return sqrt( pow(Ax-Bx,2) + pow(Ay-By,2) + pow(Az-Bz,2) )


#Annotate Distance

def annotate( nDist ):
if xsi.ClassName(root.Properties["MeasuredDistances"]):
prevText = xsi.getValue(str(root.Properties["MeasuredDistances"])+”.text”)
lm(“Logging new distance measurement…\n”,32)
xsi.SetValue(str(root.Properties["MeasuredDistances"])+”.text”, str(prevText)+nDist, “”)

oSet = root.AddProperty(“Annotation”,0,”MeasuredDistances”)
lm(“Annotation Created.\n”,32)
xsi.SetValue(str(oSet)+”.text”, “Distance Measurement Log\r”+”\r ————————————-\n\r” + nDist, “”)



#Log Distance

def LogDist():
if SelectionCheck():
fromObj, toObj = xsi.Selection(0), xsi.Selection(1)

newDist = “\r\nDistance between <”+fromObj.FullName+”> to <”+toObj.FullName+”> is: ” +str( ctr_dist(fromObj, toObj))

lm (“\n——-\nDistance Script Error.”,4)
return True

#Call the function -

There you go… I hope it proves helpful to some of you. :)

I considered sharing my personal workgroup in it’s entirety, but there’s a lot of trash in there I wouldn’t want to burden people with, plus a considerable amount of stuff which Isn’t mine to share. So until I make a “clean” workgroup I’ll just have to post bits and pieces…

Categories : 3D Graphics, Examples

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Andy Moorer

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