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Diffusion limited aggregation in ICE

Diffusion-limited aggregations are formed in nature as a result of particles of matter diffuse through a solution and are deposited onto surfaces over time, forming nodules or clumps. Examples are mineral deposits, depositions on electrodes during electroplating processes etc. It’s a relatively easy process to mimic in particle systems. I’ve created some ICE compounds which let me create aggregates with varying tropisims, deposition rates, separation and so on. Here are some results.

Pixel Liberation Front

I am now the lead TD at Pixel Liberation Front. My focus is Pipeline, rigging, effects, wrangling, compositing and TD problem solving using Nuke, XSI, Maya, ICE, MachStudio and nDynamics. Python scripting, mel. Work includes major motion pictures, game cinematics, previs, postvis and finishing work.

ICE Work

I will be publishing a number of ICE compounds soon, after the site changes are ready and I have some time.

Currently Watching

Been busy lately, but my latest find is “Kurau.” Dig it on netflix instant!

Also: Shuffle, Welcome to the NHK, Lucky Star.