Andy Moorer is a VFX artist and TD working in the film industry.

Archive for art

Oct
30

Misc Images

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Categories : 2D Graphics, 3D Graphics
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This…

is…

awesome…

Scale of the Universe

Categories : 2D Graphics
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Jun
01

Fun With Panoramas

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Categories : Creative Work
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Apr
27

ICE Terrain Project

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My personal project of creating a series of nodes useful for terrain generation in Softimage ICE is going well. Here’s a terrain made with two of the compounds, and is based on a pyroclastic noise with slope suppression followed by 24 iterations of a compound implementing a fast hydraulic erosion scheme I’m playing with. There is some tendency of the erosion to create bands where edges flow in an even grid due to my use of Von Neumann sampling in the erosion routine, which is fast but I may have to add an option to take a speed hit and sample more thoroughly. After this I will implement a more thorough and more traditional hydraulic erosion scheme and compare the two.

 

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Apr
15

Fractal Explorer

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What an amazing web application. Exploring 3d fractal solids in realtime, it’s nuts. Fractal Explorer

Categories : 3D Graphics
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I don’t know the folks at Meindbender, but I’d like to. What gorgeous work! They really show off what the Maxwell renderer is capable of, and the artwork is top-notch.

 

Categories : 3D Graphics
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Feb
18

Darktable

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I’m going to have to check out “Darktable,” a GNU-license photo management app similar to Lightroom and Aperture. It’s claim to fame (aside from being free) is it’s blazing fast performance thanks to GPU acceleration. If you like photography as much as me, and you are using a *nix OS, this is probably worth a look.

Categories : 2D Graphics
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Nov
05

Models from images

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An interesting service, if anyone gives them a try drop me a note and tell me how they did.

Categories : 3D Graphics
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Oct
25

Misc screenshots

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More random fairly recent stuff…


Categories : 3D Graphics
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Oct
15

Some images

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I have a backlog of unseen work- tests, art, screenshots – which I’ve not posted because I’ve been super busy. Work for the studio, the green lantern film as well as other projects, articles for 3dWorld magazine, continuing work on an ICE terrain generation system, etc, etc. But here are a few images I have handy…

MSP vehicle render

MSP vehicle render

msPro realtime test

msPro realtime test

Categories : 3D Graphics
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Andy Moorer

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