Andy Moorer is a VFX artist and TD working in the film industry.

Archive for Mental Mill

Feb
26

CGFX shaders

Posted by: andy | Comments (0)

I’ve been playing around with CGFX realtime shaders and mental mill. Here are some basic first shaders. Mental mill makes creating this kind of stuff pretty fast, and you can edit the generated code by hand once you’re in the ballpark.

A simple realtime toon shader for XSI and Maya viewports.

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Categories : 3D Graphics
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Andy Moorer

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