toon

XSI toon shader

Did some more work on a basic realtime toon shader for XSI (and maya, it’s CGFX.) Here’s a sample…

Me. Me me me. Me too.
It's Agent Smith(s), toon style.

Functionality is pretty basic at the moment: Ink threshold, 2 levels of paint and a hard spec hilight, overall color control, a single point light source. I still need to introduce diffusion and spec mapping, possibly some reflections and bump/normal. Remember, if you see an agent, run.

Playing with NPR

I’ve been playing around with a little app on my iPhone which creates NPR sketch effects from photos (I gather made by Bruce Gooch, who has done a lot to advance the state of the art in ‘painterly’ and ‘sketchy’ image manipulation.) ToonFX

Two of my dogs
Two of my Great Pyrenees dogs, Frankie and Hutch.

The app is simple but with a little effort and insight you can get some good results.