And so is Psyop!
This little commercial project from a while back was a LOT of fun. A very small team of us (5 or 6 total, I think) made this (plus a few shots more) in just a few short weeks (two or three I forget) at the LA studio, using a hybrid Maya/Softimage approach which Psyop does really well. All models and animation in maya are brought to Softimage for lighting with Arnold and additional ICE effects – in this case, the characters, and stuffing are entirely strands. No geometry aside from the little plastic eyes and their teeth.
Psyop’s lighting supervisor Jonah Friedman wowed me with the system for knitting via strands he built, and how fast he built it. He also quickly made it on my “favorite people” list in general, it was a blast working with him and the others there. The system, which we called “entwiner” builds layers upon layers of strands… these knit characters are built down to every individual fiber. And Arnold powered right through these millions of strands without a blip. Pretty cool. It was so efficient at it in fact, that it made sense to make the “stuffing” out of tiny fibers too, which gave it a nice volumetric kind of feel when lit.
The liquid is a simple lagoa setup, with wet maps generated in ICE. While the commercial was so simple I was really pleased with how the studio took pains to take their clients ideas and give it the very best. A couple of knit characters could have been faked with geometry and textures, but going that extra mile even when time was so short is what really impressed me, and the combination of maya/softimage, ICE and Arnold is a powerful one, as Psyop shows even on small jobs like this. My kind of studio. Thanks for having me you guys.