More compounds for download

I admit it. I’m bad about remembering to post compounds for download. But not today… I’ve added a bunch of simple-but-useful compounds, some of the ones I use fairly often for a range of tasks. Included are a bunch of emission filters which can be used for all sorts of things, such as controlling placement of scattered objects, such as the tree cards in the images below. Enjoy. – AM



A while back I made a few compounds in ICE to light pointclouds, but am still not satisfied. There is a tradeoff between physical accuracy and speed, and I’ve been hunting for the best of both worlds. My latest approach, used in a compound I’m calling RTlight, is by far the fastest I’ve made while still being “true” enough to be useful in a production situation. Here are a couple of tests: