Unreal Matcap PostProcess2D Graphics, 3D Graphics, Game Effects, Unreal / By andy Some more NPR experimentation, this time implementing a Matcap shader in Unreal as a post process.
Unreal Lithograph Post Process Shader2D Graphics, 3D Graphics, Game Effects, Unreal / By andy This is a first test of a simple NPR shader I just put together, used as a post process in Unreal for a lithograph-like effect. Works well temporally but lacks a “handdrawn” feel, being very precise.