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  • Client Access
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Unreal Matcap PostProcess

2D Graphics, 3D Graphics, Game Effects, Unreal / By andy

Some more NPR experimentation, this time implementing a Matcap shader in Unreal as a post process.

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Volume Waves

Example of a volume field populated solely by VOPS. (.hipnc)

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738 downloads213.00 KB
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10 Free Vector Fields

This is a collection of 10 vector fields in .fga format.

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504 downloads2.02 MB